Ubisoft did a Ubisoft by announcing Ghost Recon Wildlands will be receiving an update to add in loot crates. Not to improve the game but to offer yet more ways for the huge company to take even more cash from consumers. Now available as part of a free update released to the community, the move shows publishers will simply never learn.
EA ruined it for everyone by taking things too far with Star Wars Battlefront II, taking the piss with microtransactions, integrating the progression system with random crates and cards into the core of the game. The community fought back and while the company made improvements, it didn’t fix everything, broke other parts of the game and ruined Battlefront II.
Other publishers watched on from the pitchside, taking notes on how to help mitigate such community response when they add similar systems into future titles. Ubisoft is next in line with Ghost Recon Wildlands, which has actually been around for almost a year without loot crates. Ubisoft knows it’s a bad move hence why it had to publish an FAQ attempting to excuse the system.
Battle Crates are designed to offer you an additional and accessible way to complete your cosmetic customization experience, for both the Campaign and Ghost War modes. The Extended Ops update will be released for free before the end of the month for all platforms. Stay tuned for more details about the content of the update coming soon.
Couldn’t such cosmetics be added during development of the game when the art department has some free time to complete smaller projects? But fear note as these crates have “zero impact on gameplay and player’s progression.” Apparently. Each crate will include three items, depending on whether you’re playing PvP or the campaign.
The company states that no duplicates will be included in crates, so there’s no way of breaking unwanted items down and using resources to pick up new crates, but packs can be purchased directly from the UPlay store that will include everything you can get in the crates, in case you don’t wish to engage with light gambling within a video game.
Look, this system is clearly less aggressive than what Activision Blizzard, EA, and others are working hard to get working, but we shouldn’t ignore the fact these are still loot crates, which you need to buy to receive random loot. That’s arguably still a form of gambling. Gamers may have won the fight against EA, but the war against publishers is far from over.