Star Wars Battlefront II patch 2.0 is what the game should have been at launch

Star Wars Battlefront II

EA isn’t ready to leave Battlefront II on the low ground after slicing off its legs and completely destroying its future. The corporate giant has published details on patch 2.0, which has changed a bunch of stuff in-game, including removing pretty much everything to do with loot crates (aside from cosmetics) but unfortunately for EA, it may be a little too late.

Star Wars Battlefront II had a terrible launch with a massive amount of negative coverage around the intrusive loot crate system and some other gameplay elements that didn’t go down well with the community. Patch 2.0 is hoped to fix many of the complaints and attempt to repair some bridges, and while the patch notes are impressive, first impressions are everything and EA has burnt the Battlefront community twice.

Fool me once, shame on you. Fool me twice, shame on me.

The patch removes the requirement to unlock heroes to play in matches and is instead offered as rewards for achieving certain things. Said characters have had some changes applied, and a number of bugs have been addressed. “Fixed an issue where AI could sometimes become static and not recognize the player.” Roger, Roger.

The game still isn’t as good as it could be, and the story was disappointing but if EA has finally learnt a valuable lesson, the follow-up game should be something special. But I won’t hold my breath. Give the patch notes a read and be sure to let us know if it has swayed your decision to buy the game.