‘Games as a Service’ killed the Sea of Thieves launch

Sea of Thieves

I despise the term “games as a service”, even more so now that it is partly responsible for destroying the launch of what could have been a stunning release for Rare and Microsoft. Sea of Thieves has immense potential, but that’s about it. Reviewers all note how impressive the foundations are but the sea is, unfortunately, puddle deep. Continue reading “‘Games as a Service’ killed the Sea of Thieves launch”

World of Tanks looks more beautiful than ever before

World of Tanks

World of Tanks is a game I have sunk many, many hours into. A game revolving around piloting destructive vehicles to take down the enemy team may not be up everyone’s alley but it does make for some insane experiences — both good and bad. Wargaming has attempted (and failed) to bring the game to esports but has since worked on improving various aspects of World of Tanks. The result is version 1.0, after eight years.  Continue reading “World of Tanks looks more beautiful than ever before”

Star Wars Battlefront II patch 2.0 is what the game should have been at launch

Star Wars Battlefront II

EA isn’t ready to leave Battlefront II on the low ground after slicing off its legs and completely destroying its future. The corporate giant has published details on patch 2.0, which has changed a bunch of stuff in-game, including removing pretty much everything to do with loot crates (aside from cosmetics) but unfortunately for EA, it may be a little too late. Continue reading “Star Wars Battlefront II patch 2.0 is what the game should have been at launch”