I despise the term “games as a service”, even more so now that it is partly responsible for destroying the launch of what could have been a stunning release for Rare and Microsoft. Sea of Thieves has immense potential, but that’s about it. Reviewers all note how impressive the foundations are but the sea is, unfortunately, puddle deep. Continue reading “‘Games as a Service’ killed the Sea of Thieves launch”
Steam, GOG, Origin, Uplay and now the Microsoft Store. Gamers on Windows have a number of distribution platforms to create accounts for in order to enjoy exclusive games. That’s bad news for consumers and a terrible user experience. What makes matters worse is Microsoft’s titles that are exclusive to its own store. The Microsoft Store on Windows 10 isn’t as good as the rest and that’s a problem. Continue reading “Microsoft needs to give it a rest with the Windows Store exclusives”
The closed beta for Sea of Thieves is off to a mixed start but the game has amassed more than 200,000 viewers on the second day of the program. Interestingly, PUBG is sitting at just 700,000 players on Steam (time of day), helping Microsoft to score some free exposure with the streaming community.
Continue reading “Sea of Thieves takes the number one spot on Twitch with more than 200,000 viewers”
Argh me hearty! Microsoft Studio and Rare have launched the closed beta for the new pirate game that puts players against one another as solo captains or teams of treasure hunters. Band up with some friendly souls and take down enemy ships on the rough seas to score some loot and burn planks of wood. Continue reading “You can access the Sea of Thieves closed beta right now”